PAL-Delaware Boosts Kids’ STEAM Skills with Support from AT&T

The Police Athletic League (PAL) of Delaware’s PAL-TECH STEAM Works program offers underserved high school students the opportunity to learn about STEAM-based concepts by participating in hands-on learning experiences with drones, 3D printing, robotics and coding.

AT&T contributed $17,000 to support the program as part of AT&T Aspire.

Around 160 students will participate in this program, said Valerie Longhurst, executive director of PAL of Delaware. The program will be offered at PAL-DE locations in Hockessin, Garfield Park, Delaware City, Eisenberg Elementary and Pulaski.

“At PAL of Delaware, we work every day to prevent youth crime in Delaware by providing our youth with supervised athletic, educational, and social development activities. STEAM Works program not only helps improve students’ technology skills, they’re able to boost their confidence and lay a foundation for success in whatever they choose to do,” said Longhurst.

Denis Dunn, president, AT&T Delaware, said PAL of Delaware is having a positive impact in the First State.

“We team up with organizations that have a positive impact in the communities. PAL of Delaware is doing just that. Through this program, PAL of Delaware is creating opportunities that both prevent crime today and train the next generation of business and leaders for Delaware and the nation,” Dunn said.

AT&T’s Rob Walls announced the contribution at a PAL-DE event in June. Check out the photo here.

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